AMD doesn't put any time or effort into OpenGL outside of the bare minimum, unlike nVidia) It also now has Async Compiling, so when a new shader pipeline is cached for the first time, you no longer get a stutter when using Vulkan. ![]() ![]() CEMU has Vulkan support (Previously it only had OpenGL support and AMD cards do NOOOOOOT run OpenGL games well at all. If you leave the settings stock you'll just sit at 60 no problem. ![]() I have an RX580 with 8Gigs and it runs 45-60fps at 1440 just fine now with some additional settings like increased anti-aliasing, reshade, higher resolution shadows and Level of Detail changes for more detail in the distance.
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